Effects built with GPU particle systems and the VFX 2.0 workflow in Lens Studio.
Animated materials and effects built with Shader Graph.
Create real-time AR Lenses for Snapchat: effects that look great and run smoothly on a wide range of user devices.
I choose the method that works best for each Lens effect. My workflow combines particle systems, shader animation, 2D and 3D animation, motion graphics, and more. I keep the FPS limits of different devices in mind and optimize the scene's assets while keeping the Lens visually high quality.
Lenses with a high visual quality that stay within the performance limits of the devices people use.